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Background
Nascido em 2DQ, 2 anos depois da morte do Imperador Zarca. Alan é um elfo, morador da floresta de Linevar, próximo à cidade de Khandur. Partiu para Cartela, e acabou sendo contratado pela guida da cidade, junto com Etna. Alan então envolve-se com o resgate da filha de Thule, antigo herói do reino. Aparentemente um antigo artefato mágico está sendo reunido novamente por forças nefastas, e cabe a Alan e seus amigos impedirem que esses itens caiam nas mãos erradas.
Ficha
| Nome: Alan Brightblade
| Class: Fighter
| Level: 3
| Alignment: Unaligned
|
| Height: 5'8
| Weight: 160 lb
| Hair: Brown
| Eyes: Blue
|
Attributes
- Str 17 (+3)
- Con 14 (+2)
- Dex 17 (+3)
- Int 12 (+1)
- Wis 16 (+3)
- Cha 13 (+1)
Initiative: +4
HitPoints
| Hit Points: 46
| Bloodied: 23
| Healing Surge Value: 11
| Healing Surges per Day: 11
|
Defenses
- AC: 20 = +7(Armor)+2(Shield)+1(Lvl)
- Fortitude: 17 = +3(Str)+2(Class)+1(Lvl)+1(Enh)
- Reflex: 17 = +3(Dex)+2(Shield)+1(Lvl)+1(Enh)
- Will: 15 = +3(Wis)+1(Lvl)+1(Enh)
Skills
- Athletics +7 = +3(Str)+5(Trnd)-2(ACP)+1(Lvl)
- Endurance +6 = +2(Con)+5(Trnd)-2(ACP)+1(Lvl)
- Intimidate +7 = +1(Cha)+5(Trnd)+1(Lvl)
- Nature +11 = +3(Wis)+5(Trnd)+2(Race)+1(Lvl)
Speed: 6 Squares = 7(Base)-1(Armor)
Passive Insight: 14
Passive Perception: 16
Race Features
- +2 Wisdom and +2 Dexterity
- Elven Weapon Proficiency
- Fey Origin
- Group Awereness (+1 perception)
- Wild Step
- Elven Accuracy
Class Features
- Combat Challenge
- Combat Superiority (+3 on OA)
- Fighter Weapon Talent: +1 with one-handed weapons
Feats
- Weapon Focus (Heavy Blades)
- Toughness
- Armor Proficiencies: Cloth, leather, hide, chainmail, scale; light shield, heavy shield
- Weapon Proficiencies: Simple melee, military melee, simple ranged, military ranged
Languages
Powers
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| "You hit one enemy, then cleave into another."
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At-Will ✦ Martial,Weapon Standard Action Melee weapon Target: One creature Attack: +9 vs AC (Long Sword) Hit: 1d8+5 (Long Sword) damage, and an enemy adjacent to you takes damage equal to 3.
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| Tide of Iron
| Fighter Attack 1
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| "After each mighty swing, you bring your shield to bear and use it to push your enemy back."
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At-Will ✦ Martial,Weapon Standard Action Melee weapon Target: One creature Attack: +9 vs AC (Long Sword) Hit: 1d8+5 (Long Sword), and you push the target 1 square if it is your size, smaller than you, or one size category larger. You can shift into the space that the target occupied. Requires: You must bear a shield.
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| Covering Attack
| Fighter Attack 1
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|
| "You launch a dizzying barrage of thrusts at your enemy, compelling him to give you all his attention. Under the cover of your ferocious attack, one of your allies can safely retreat from that same foe."
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Encounter ✦ Martial,Weapon Standard Action Melee weapon Target: One creature Attack: +9 vs AC (Long Sword) Hit: 2d8+5 damage, and an ally adjacent to the target can shift 2 squares.
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| Elven Accuracy
| Elven Racial Feature
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| "With an instant of focus, you take careful aim at your foe and strike with the legendary accuracy of the elves."
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Encounter ✦ None Free Action Target: Personal Attack: Hit: Effect: Reroll an attack roll. Use the second roll, even if it’s lower.
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| Dance of Steel
| Fighter Attack 3
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| "Weaving your weapon in a graceful figure-eight, you lash out with a sudden attack."
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Encounter ✦ Martial,Weapon Standard Action Melee weapon Target: One creature Attack: +9 vs AC (Long Sword) Hit: 2d8+5 damage. Weapon: If you’re wielding a polearm or a heavy blade, the target is immobilized until the end of your next turn.
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| Comeback Strike
| Fighter Attack 1
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|
| "You stab viciously at your foe’s knee or foot to slow him down. No matter how tough he is, he’s going to favor that leg for a time."
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Daily ✦ Healing, Martial, Reliable, Weapon Standard Action Melee weapon Target: One creature Attack: +9 vs AC (Long Sword) Hit: 2d8+5 (Long Sword) damage, and you can spend a healing surge.
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| Unstopabble
| Fighter Utility 2
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| "You let your adrenaline surge carry you through the battle."
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Daily ✦ Healing, Martial Minor Action Target: Personal Attack: Hit: Effect: You gain temporary hit points equal to 2d6+2.
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| "With a spoken command, a burst of flame explodes around your sword."
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Daily ✦ Fire, Weapon Free Action Target: Personal Attack: Hit: You deal +1d6 damage, and the target receives 5 ongoing fire damage (save ends)
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| Cloak of Resistance
| Item Daily
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| "You cover yourself with your cloak, that glows in a blue light."
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Daily ✦ None Free Action Target: Personal Attack: Hit: You receive resist all 10 until the end of your next turn
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Basic Attacks
- +1 Flaming Long Sword +9 vs AC, 1d8+5 (+3 Str, +3 Prof, +1Class, +1Enh, +1Lvl)
- Long Bow +6 vs AC, 1d10+3 (+3 Dex, +2 Prof, +1Lvl), range 20/40
- Opportunity Attack +12, 1d8+5 (+3 Str, +3 Prof, +1Class, +1Enh, +1Lvl, +3Wis)
Items
- Scale Armor, 45gp 45 lb
- +1 Flaming Long Sword, 15gp, 4 lb
- Cloak of Resistance
- Heavy Shield, 10gp, 15 lb
- Long Bow, 30gp, 3 lb
- Arrows (30), 1gp
Total encumbrance: 67'
Max Load: 170'
Personality
Cynical, straightforward and bit naive. Not very good in following orders.
Maneirisms
- Curses a lot
- Likes the nature
- Dislikes Tieflings
- Has trust issues
Appearance
He's not very tall for an elf (5'8"), and average looking. His deep blue eyes are charming, tough. Quite slander as well, and muscle-build body are his most prominent physical attributes.
Progression
- Level 4 - 52hp, Feat: Initiate of the Faith, +1 Str, +1 Dex
- Level 5 - 58hp, Rain of Steel (Daily)
- Level 6 - 64hp, Feat: Quick Draw, Defensive Training (Utility)
- Level 7 - 70hp, Iron Bulkwark (Encounter)
- Level 8 - 76hp, Feat: Defensive Mobility, +1 Str, +1 Wis
- Level 9 - 82hp, Victorious Surge (Daily)
- Level 10 - 88hp, Feat: Elven Precision, Stalwart Guard (Utility)
- Level 11 - 99hp, Warpriest Paragon Path (extra damage action, warpriest's strategy, warpriest training), Battle Cry (PP Encounter), +1 all abilities, retrain Defensive Mobility to Armor Specialization (Scale)
- Level 12 - 106hp, Feat: Shield Specialization, Battle Favor (PP Utility), retrain Quick Draw to Fleet-Footed
- Level 13 - 112hp, Storm of Blows (Encounter), replacing Covering Attack
- Level 14 - 118hp, Feat: Iron Will, +1 Str, +1 Dex
- Level 15 - 124hp, Unyelding Avalanche (Daily), replacing Comeback Strike
- Level 16 - 130hp, Feat: Defensive Advantage, Warpriest's Challenge, Interposing Shield (Utility)
- Level 17 - 136hp, Warrior's Challenge (Encounter), replacing Dance of Steel
- Level 18 - 142hp, Feat: Blood Thirst, +1 Str, +1 Dex
- Level 19 - 148hp, Reaving Strike (Daily), replacing Rain of Steel
- Level 20 - 154hp, Feat: Uncanny Dodge, Battle Pyres (PP Daily)
- Level 21 - 165hp, Epic Destiny: Demigod, Divine Spark (Str and Dex), +1 all atributes, retrain Blood Thirst to Heavy Blade Mastery
- Level 22 - 172hp, Feat: Triumphant Attack, No Surrender (Utility)
- Level 23 - 178hp, Fangs of Steel (Encounter), replacing Iron Bulkwark
- Level 24 - 184hp, Feat: Blind Fight, +1 Str, +1 Dex, Divine Recovery
- Level 25 - 190hp, Retrain Blind Fight to Adept Power, swap Daily to Seal of Protection (Daily) (Cleric Attack 25), replacing Victorious Surge
- Level 26 - 196hp, Feat: Unfettered Stride, Divine Regeneration (ED Utility)
- Level 27 - 202hp, Diamond Shield Defense (Encounter), replacing Storm of Blows
- Level 28 - 208hp, Feat: Epic Resurgence, +1 Dex, +1 Wis
- Level 29 - 214hp, Storm of Destruction (Daily), replacing Victorious Surge
- Level 30 - 220hp, Feat: Blind Fight, Divine Miracle
Level 30 attributes: Str 26, Con 16, Dex 26, Int 14, Wis 20, Cha 15